#include "EventBase.h"


EventBase::EventBase()
    : EventBase(nullptr, nullptr){
}

EventBase::EventBase(Obj* info)
    : EventBase(info, nullptr){
}

EventBase::EventBase(Obj* info, Obj* dispatcher)
    : name_(""), dispatcher_(dispatcher), info_(info){
}

const std::string& EventBase::GetName()
{
    return this->name_;
}
